• Will The Music Industry Embrace Voice-Controlled Technology?

    24 May 2017
    By Sergey Bludov, SVP Media & Entertainment

    For those of you following technology industry trends, it would not be surprising that many experts have been calling 2017 the “Year of Voice”. Along with VR and AI, voice recognition has the potential for highly meaningful long-term development. Instead of controlling everything via apps, we can now talk to virtual assistants to control everything from our computers to our cars, to our home.


  • Bose_Image_Template

    Bose is in hot water right now over allegations that the company’s Connect app is unlawfully collecting and sharing the listening data of its users.


  • RPi3 vs DragonBoard from the Python perspective

    17 May 2017
    By Nikolay Khabarov, Senior Developer


    Python is a perfect language for creating simple PoC projects. We will not talk about the full list of Python’s advantages, but the most amazing one is that Python is cross platform. This feature is quite useful for building embedded system applications. No need to wait until a compiler builds binaries, no need to deploy applications to the board. And the same code runs on a PC desktop as well as on Linux-based boards like Raspberry Pi.


  • Utilizing Blockchain Technology to Improve Music Copyright Management

    24 April 2017
    By Sergey Bludov, SVP Media & Entertainment

    Improve Music Copyright

    As the music industry adopts new technological solutions, the tracking and distribution of song usage continue to pose significant challenges, with a lack of transparency and accuracy that can result in copyright owners missing out on royalty payments from various mediums.


  • A Peek Into Music Industry “Windowing”

    19 April 2017
    By Sergey Bludov, SVP Media & Entertainment

    A Peek Into Music Industry Windowing

    Last week the news broke that Spotify had entered into a multi-year global license agreement with Universal Music Group (UMG) to provide the record label’s artists with access to a “flexible release policy” for their albums. This sure generated a lot of chatter in the music community.


  • This project aims to provide the ability to bring Alexa to any Linux device including embedded systems like Raspberry Pi boards. The binary release is packed into a snap package, which is a perfect way to deliver this project.

    Short instructions to run it with snap.

  • Music Discovery and the Magic of Sync Placements

    29 March 2017
    By Sergey Bludov, SVP Media & Entertainment


    You might be surprised to learn that the mood setting songs and background music featured on your favorite TV shows, movies, commercials, sports and video games are highly sought after paid placements for artists to gain exposure and generate income. No longer considered ‘selling out’, it seems that placements (or sync) are becoming a prominent discovery, marketing and monetization tool for musicians. One of the most notable synchronization collaborations was with Moby’s 1999 album Play, which was the first ever to have all of its tracks linked to a synchronization license.


    • Security, ease of use, speed and data are driving technology spending in travel and hospitality.
    • Providing the same, great experience on all devices core for development in 2017.
    • Blockchain’s potential is clear – but whether it can work for the travel industry is still in question.


  • SXSW: When All Roads Lead to Austin

    23 March 2017
    By Elena Seregina, Marketing Manager

    Last week, the DataArt Media & Entertainment team flew to Austin, TX, to take part in what is undoubtedly the biggest event the industry has to offer – South by Southwest (SXSW) – where both newcomers and leaders of the industry engage in conference sessions, a trade show, a start-up incubator, and of course, professional networking.


  • Albums, Singles or Playlists? How Consumption Patterns are Changing

    17 March 2017
    By Sergey Bludov, SVP Media & Entertainment


    We are in an age where music consumption patterns are changing. Just as any other aspect of the music business, they follow the evolution of the industry based on the consumer behavior. Singles once were the driving force behind record sales, until cassettes and later CDs gave the pedestal to Albums. The digital revolution brought yet another change not just to how music is created and distributed but to how it is consumed. And the current patterns are not as clear cut as their predecessors.