• Responding to a request from a potential customer, DataArt’s R&D department created a prototype application for object recognition and tracking within a video.

    The customer’s idea for the product was that an object, selected manually in a video for the first time, is then tracked automatically throughout the footage, with the object coordinates retrieved and stored as the video progresses.

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  • Intel Galileo is now supported by DeviceHive

    06 June 2014
    By Gleb Nitsman, Senior Project Manager

    Since the milestone 4004 microprocessor, Intel devices have always played a significant role in the variety of architectures used in industrial controllers. When it comes to consumer electronics (except for PCs), however, where power consumption and the set and the flexibility of on-chip periphery become critical, Intel has never been a winner. With the skyrocketing popularity of different implementations of ARM architectures, Intel has nearly completely lost the mobile consumer electronics sector.

    On the other hand, such microcontroller brands as Atmel, Microchip, and especialy TI and Freescale (ex Motorola) that traditionally share the industrial controllers’ niche with Intel, never stop updating their products to meet the developing consumer electronics’ needs.

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  • DeviceHive OSified

    25 April 2014
    By Gleb Nitsman, Senior Project Manager and Oleg Kruk, Embedded Research Lab Leader

    The DeviceHive team provides versions of its software for a wide range of end-device architectures such as Microchip’s PIC, TI’s MSP, Atmel’s AVR and various implementations of ARM, maintaining a separate code branch for each one. Though written in C, the end device part uses hardware specific code for every particular SoC, thus making support and development a tricky and time-intensive job.

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  • DeviceHive Hardware Discovery Platforms

    02 April 2014
    By Oleg Kruk, Embedded Research Lab Leader and Gleb Nitsman, Senior Project Manager

    In response to the technological trends, in fall of 2012, DataArt launched the DeviceHive project – an open source platform using networking and cloud technologies to implement solutions for M2M data exchange. Using a cloud API, an administrative portal and a number of components and descriptions, including open descriptions of exchange protocols and their implementations, a user can easily create and configure their own M2M network with nearly any topology.

    DeviceHive is a flexible, scalable and easy to use platform. Using it to develop private M2M systems can save large amounts of time and allows developers to put aside the implementation of protocols and messaging libraries and focus on the main functionality of the system. With DeviceHive, building M2M solutions is made simple and transparent.

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  • DataArt is Building Face Recognition Application for iOS

    04 October 2013
    By Gleb Nitsman, Senior Project Manager

    To broaden its professional horizons and get involved into something new, DataArt decided to dive into computer vision area, and to be more accurate, face recognition techniques. Our computer vision group created face recognition app that has access to DataArt employees’ database and could recognize them.

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  • Latest Audio Steganography Techniques on Practice

    23 August 2013
    By Gleb Nitsman, Senior Project Manager

    Improvements in processor performance of desktop PCs and handheld devices has driven technology to melt chunks of digital information into media streams (an audio file, a TV, radio, Internet broadcast, or an authorized digital content distribution network). The physical principles and mathematics for such techniques were developed long ago; the technical progress is the trigger of making audio steganography a reality. What was considered a ‘spy’ or a secret lab technology ten years ago, is now available to public as a turnkey-quality SDK, or a ready app. This will create more demand and new fields of application.

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  • Interaction With WolframAlpha – New Ideas For Your Business

    20 June 2013
    By Gleb Nitsman, Senior Project Manager and Taras Tomishch, Developer

    When it comes to business process automation, it’s not a big problem to code the workflow; as business rules can be formulated, and thereby turned into code. But you have to do much more when you need to apply these rules to your business data. In search of the perfect solution DataArt checked the progress with a resource called WolframAlpha that is gaining in popularity.

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  • iOS Sport App For Soccer Fans

    14 June 2013
    By Gleb Nitsman, Senior Project Manager

    DataArt has finished an experimental iOS-based application that visually recognizes UK football clubs by their emblems. The software identifies club emblems shown on a computer or TV screen, printed in a magazine or a newspaper, or even tattooed on a fan’s chest.

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  • Augmented Reality on a Gadget

    30 April 2013
    By Gleb Nitsman, Senior Project Manager

    What we typically call an Augmented Reality app on a smartphone or a touchpad device is built the following way: it captures the video stream provided by the built-in camera, transforms it, and delivers the output stream to the screen. The process of ‘transformation’ generally includes detection of a known object (marker) in the input stream, calculating its position in the 3D scene geometry, overlaying the scene with an artificial 3D model, placed at the right position and angles, and putting all this together. Depending on the application, the model can be static or dynamic, interactive or not, etc.

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  • Following a CV-related inquiry, the computer vision team at Dataart created a custom solution for detecting, capturing, and tracking visual markers from a real time video stream. What is usually called Augmented Reality and typically associated with a 3rd party ‘black box’ which does all the complicated spatial job, is now modeled and implemented from scratch by DataArt, with all the 3D mathematics created by researches and ported and implemented by developers.

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